Slime rancher porn12/22/2023 I know I don't even bother with toys for my slimes until I get the vendor, since it's usually a pain to lug those things all the way back on foot. Definitely a simpler one, but it would just make things a little less annoying. This might also have the interesting effect of encouraging slimes in the wild to wander around a little more, especially carnivorous slimes, as they hunt for food.īringing carried objects through teleporters. Continue the adventures of Beatrix LeBeau as she journeys to Rainbow Island, a mysterious land brimming with ancient technology, unknown natural resources, and an avalanche of wiggling, jiggling. The hungrier a slime becomes, the wider the radius they will detect and pursue food will become. Slime Rancher 2 is a sequel to the award-winning, smash-hit original that has been enjoyed by over 15 million fans worldwide. This brought an interesting thought to mind: Slime AI that adjusts with hunger level. The radius that slimes will see food seems strangely small, to the point where slimes hanging out near the walls in the grotto will starve even when there's a literal pile of food in the middle of the cave. However, I occasionally see some odd stuff happen with this. You know, toss a tank-full or two of veggie/fruit-eating slimes into the Overgrowth or Grotto, plant their favorite food in all the plots (maybe a silo in one), and occasionally come sweep up all the plots laying around. I sometimes enjoy doing the whole "free-range" slimes thing. Tweaks to slime AI, specifically how it handles hunger and food. Though I could certainly think of a few general quality-of-life improvements that might make the game that much more enjoyable. Personally, I'm not much into cheat mods or goofy joke mods. Though I'm curious, if mods for this game were a thing, what sort of stuff might you like to see? It's too bad an awesome game like Slime Rancher doesn't really have any mods to speak of (aside from the occasional cheat-trainer and that one toolkit mod that costs a dollar), but I suppose it's still a bit early in its life for that. I for one always love when games have robust and well-supported modding communities.
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